Orbus Gameworks
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Wikipedia Visualization
Why Averages Suck
Who We've Been Working With
Welcome to Measuring Gameplay
Vote For Me
Visualization Visionaries
Update on Stupid Database Tricks
Types of Metrics, Political Wrangling
Two Visualizations
Travellin' to Seattle
This is a test.
The Office
The Bots of Quake III
Stupid Database Tricks
State of Play 2009 - Surveillance in Virtual Worlds
State of Play 2009 - Sean Kane on EULAs
State of Play 2009 - Economics and Economies
Speaking at LOGIN Conference
Speaking at ION in Seattle This Week
Sparklines, Google Charts
Sound and Fury: How Not To Fuse Metrics and Marketing
Social Network Metrics and Idea Infection
Slides From AGDC
Setting a Standard
Quake III Heat Maps
Quake III Arena Metrics
Q3: Nigh-Complete Playback
Q3: Map Playback
Q3 Metrics Visualization Plugin
PlayOn is Back
Pirates of the Burning Sea's Data API
Orbus Gameworks in PCZone UK
Orbus Featured in GEE Magazine
Orbus at the IGDA Albany Chapter Meeting!
Open Game Metrics APIs
One More Test
OGDC Summary
Numbers Are Hard
Notes from ION 2008 Panel on Changing Live A Game
New Site is Live!
My Sessions at Austin GDC
More Bullet Metrics in Half-Life 2
Metrics Talk at Austin GDC
Metrics in Valve's Steamworks API
Metrics in Tomb Raider: Underworld
Metrics as a Mitigator in Team Fortress 2
Metrics and MMOs in The Escapist
Metrics and Dynamic Difficulty in Ritual's SiN Episodes (Part 1)
Judgement Calls
Interview
Halo 3 Visualization Critique
Half-Life 2 Gunfire Metrics
Great Book On Information Visualization
Georgia, and a Laptop
GDC Notes: Advanced Data Mining and Intelligence from Large-Scale Game Data
GDC 2009 Talk... Rejected. Ouch.
Gazillion Licenses Aleph Enterprise-Wide, To Be Used in LEGO Universe
GameTap's Email Metrics
GameStrata Launches
Gameplay Metrics on TV!
Gameplay Metrics on Mass Effect
Frets On Fire Metrics
Counting Sheep in Half Life 2
Consumer Behavior Metrics vs. Engagement Metrics
Conference Schedule
Character Blogging and Metrics
Bungie's Heatmaps Going Public
Blizzard Wins Ruling
BioShock Needed Better Metrics!
Bart Kosko on the Sample Mean
Austin GDC & Slides
Anyone Can Have Metrics Like Halo 3
Allegiance
Aggregation, Part Two
Aggregation, Part One
Academic Article on Game Analytics and Achievements
About
A Great Precedent
#5 At OGDC
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Blog
Academic Article on Game Analytics and Achievements
State of Play 2009 - Surveillance in Virtual Worlds
State of Play 2009 - Economics and Economies
State of Play 2009 - Sean Kane on EULAs
Metrics in Tomb Raider: Underworld
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